The best Runewords for Assassin are as follows:
“Stealth” (Tal + Eth)
Body Armor, 2 Sockets, Level 17
Overall excellent. Helps with survivability, traversal, and cast rate. Cheap enough to make early, but can run through Hell Difficulty.
Magic Damage Reduced By 3
+6 To Dexterity
+15 To Maximum Stamina
Poison Resist +30%
Regenerate Mana 15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Tal | 17 | Act 1 Normal | Nightmare | Nightmare | Tal |
Eth | 15 | Act 1 Normal | Normal + | Normal | Eth |
“Leaf” (Tir + Ral)
Staves, 2 Sockets, Level 19
This gives a boost to more than just Sorceress powers, as the plus to Fire Skills also applies to Assassin’s Fire Traps.
Adds 5-30 Fire Damage
+3 To Fire Skills
+3 To Fire Bolt (Sorceress Only)
+3 To Inferno (Sorceress Only)
+3 To Warmth (Sorceress Only)
+2 To Mana After Each Kill
(2 Per Character Level) +2-198 To Defense (Based On Character Level)
Cold Resist +33%
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Tir | 13 | Act 1 Normal | Normal+ | Normal | Tir |
Ral | 19 | Act 1 Normal | Normal+ | Normal | Ral |
“Spirit” (Tal + Thul + Ort + Amn)
Sword / Shield, 4 Sockets, Level 25
Getting +2 to All Skills, with all the other boosts, Spirit is an excellent piece for an Assassin, and makes for an excellent shield.
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Tal | 17 | Act 1 Normal | Normal+ | Normal+ | Tal |
Thul | 23 | Act 4 Normal | Nightmare+ | Normal | Thul |
Ort | 21 | Act 4 Normal | Nightmare+ | Normal | Ort |
Amn | 25 | Act 4 Normal | Nightmare+ | Normal | Amn |
“Lore” (Ort + Sol)
Helm, 2 Sockets, Level 27
Easy to afford in the Early Game, with +1 Skills Being especially useful, in addition to the Mana on kills.
+1 To All Skill Levels
+10 To Energy
+2 To Mana After Each Kill
Lightning Resist +30%
Damage Reduced By 7
+2 To Light Radius
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ort | 21 | Act 4 Normal | Nightmare+ | Normal | Ort |
Sol | 15 | Act 4 Normal | Nightmare+ | Nightmare | Sol |
“Treachery” (Shael + Thul + lem)
Body Armor, 3 Sockets, Level 43
The “Made For Assassin” Runeword is, of course, excellent, boosting all the stats that most Assassins need, like +Skills, +Attack Speed, and +Hit Recovery.
5% Chance To Cast Level 15 Fade When Struck
25% Chance To Cast level 15 Venom On Striking
+2 To Assassin Skills
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold From Monsters
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Shael | 29 | Act 4 Normal | Nightmare+ | Nightmare | Shael |
Thul | 23 | Act 4 Normal | Nightmare+ | Normal | Thul |
Lem | 43 | Act 3 Nightmare | Hell | Nightmare+ | Lem |
“Duress” (Shael + Um + Thul)
Body Armor, 3 Sockets, Level 47
Good Resists, faster Hit Recovery, and some combat utility make this a great Assassin armor.
+40% Faster Hit Recovery
+10-20% Enhanced Damage (varies)
Adds 37-133 Cold Damage 2 sec. Duration (Normal)
15% Chance of Crushing Blow
33% Chance of Open Wounds
+150-200% Enhanced Defense (varies)
-20% Slower Stamina Drain
Cold Resist +45%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Shael | 29 | Act 4 Normal | Nightmare+ | Nightmare | Shael |
Um | 47 | Act 4 Nightmare | Hell | Nightmare+ | Um |
Thul | 23 | Act 4 Normal | Nightmare+ | Normal | Thul |
“Heart of the Oak” (Ko + Vex + Pul + Thul)
Mace, 4 Sockets, Level 55
A huge boost to skills and cast rate, some mana buffs, and even some charged summons makes this Runeword, geared toward Druid, just as incredible for an Assassin.
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ko | 39 | Act 2 Nightmare | Hell | Nightmare+ | Ko |
Vex | 55 | Act 1 Hell | – | – | Vex |
Pul | 45 | Act 4 Nightmare | Hell | Nightmare+ | Pul |
Thul | 23 | Act 4 Normal | Nightmare+ | Normal | Thul |
“Call to Arms” (Amn + Ral + Mal + Ist + Ohm)
Weapon, 5 sockets, level 57
A great secondary weapon for many builds due to giving All Skills, Attack Speed, and enhancing damage.
+1 To All Skills
+40% Increased Attack Speed
+250-290% Enhanced Damage (varies)
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+2-6 To Battle Command (varies)*
+1-6 To Battle Orders (varies)*
+1-4 To Battle Cry (varies)*
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Amn | 25 | Act 4 Normal | Nightmare | Normal | Amn |
Ral | 19 | Act 3 Normal | Normal | Normal | Ral |
Mal | 49 | Act 5 Nightmare | Hell | Hell | Mal |
Ist | 51 | Act 5 Nightmare | Hell | Hell | Ist |
Ohm | 57 | Act 2 Hell | Hell (very rare) | – | Ohm |
“Enigma” (Jah + Ith + Ber)
Body Armor, 3 Sockets, Level 65
One of the best late/endgame Runewords in the game, it gives All Skills, defensive boosts, and an extra point into Teleport.
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
(0.75 Per Character Level) +0-74 To Strength
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
(1 Per Character Level) +1-99% Better Chance of Getting Magic Items