The best Runewords for Paladins are as follows:
“Heart of the Oak” (Ko + Vex + Pul + Thul)
Staff, 4 sockets, level 55
A Great choice for Hammerdins due to the increased Cast Rate and Mana Steal per Hit.
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ko | 39 | Act 2 Nightmare | Nightmare | Nightmare | Ko |
Vex | 55 | Act 1 Hell | Hell | – | Vex |
Pul | 45 | Act 4 Nightmare | Hell | Nightmare | Pul |
Thul | 23 | Act 4 Normal | Nightmare | Normal | Thul |
“Grief” (Eth + Tir + Lo + Mal + Ral)
Axe /Sword, 5 sockets, level 59
The increase to flat damage, as well as the increase to Health and Mana per kill, make this a great choice for Smiters
35% Chance To Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed (varies)
Damage +340-400 (varies)
Ignore Target’s Defense
-25% Target Defense
+(1.875 per character level) 1.875-185.625% Damage To Demons (Based on Character Level)
Adds 5-30 Fire Damage
-20-25% To Enemy Poison Resistance (varies)
20% Deadly Strike
Prevent Monster Heal
+2 To Mana After Each Kill
+10-15 Life After Each Kill (varies)
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Eth | 15 | Act 3 Normal | Normal | Normal | Eth |
Tir | 13 | Act 2 Normal | Normal | Normal | Tir |
Lo | 59 | Act 2 Hell | Hell (Very Rare) | – | Lo |
Mal | 49 | Act 5 Nightmare | Hell | Hell | Mal |
Ral | 19 | Act 3 Normal | Normal | Normal | Ral |
“Spirit” (Tal + Thul + Ort + Ann)
Sword / Shield, 4 Sockets, Level 25
Giving all Skills, Cast Rate, and extra Resists make this a great early Runeword choice for Paladins. They have the extra bonus of being able to equip this Runeword on a shield sooner than any other Class, due to have earlier access to Shields with 4 sockets.
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Tal | 17 | Act 1 Normal | Normal+ | Normal+ | Ral |
Thul | 23 | Act 4 Normal | Nightmare+ | Normal | Thul |
Ort | 21 | Act 4 Normal | Nightmare+ | Normal | Ort |
Amn | 25 | Act 4 Normal | Nightmare+ | Normal | Amn |
“Enigma” (Jah + Ith + Ber)
Body Armor, 3 Sockets, Level 65
One of the best Runewords for many builds, it gives Paladins access to Teleport.
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
(0.75 Per Character Level) +0-74 To Strength
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
(1 Per Character Level) +1-99% Better Chance of Getting Magic Items