The best Runewords for Druid are as follows:
“Stealth” (Tal + Eth)
Body Armor, 2 Sockets, Level 17
Overall excellent. Helps with survivability, traversal, and cast rate. Cheap enough to make early, but can run through Hell Difficulty.
Magic Damage Reduced By 3
+6 To Dexterity
+15 To Maximum Stamina
Poison Resist +30%
Regenerate Mana 15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Tal | 17 | Act 1 Normal | Nightmare | Nightmare | Tal |
Eth | 15 | Act 1 Normal | Normal + | Normal | Eth |
“Leaf” (Tir + Ral)
Staves, 2 Sockets, Level 19
This gives a boost to more than just Sorceress powers, as the plus to Fire Skills also applies to Druid.
Adds 5-30 Fire Damage
+3 To Fire Skills
+3 To Fire Bolt (Sorceress Only)
+3 To Inferno (Sorceress Only)
+3 To Warmth (Sorceress Only)
+2 To Mana After Each Kill
(2 Per Character Level) +2-198 To Defense (Based On Character Level)
Cold Resist +33%
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Tir | 13 | Act 1 Normal | Normal+ | Normal | Tir |
Ral | 19 | Act 1 Normal | Normal+ | Normal | Ral |
“Spirit” (Tal + Thul + Ort + Amn)
Sword / Shield, 4 Sockets, Level 25
Getting +2 to All Skills, with all the other boosts, Spirit is an excellent piece for a Druid, and makes for an excellent Druid shield.
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Tal | 17 | Act 1 Normal | Normal+ | Normal+ | Tal |
Thul | 23 | Act 4 Normal | Nightmare+ | Normal | Thul |
Ort | 21 | Act 4 Normal | Nightmare+ | Normal | Ort |
Amn | 25 | Act 4 Normal | Nightmare+ | Normal | Amn |
“Edge” (Tir+ Tal + Amn)
Bows/Crossbows, 3 Sockets, Level 25
A collection of abilities that are extremely powerful in the hands of a Werewolf Druid, giving you greater damage, attack speed, lifesteal, and attributes.
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal
+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Tir | 13 | Act 1 Normal | Normal+ | Normal | Tir |
Tal | 17 | Act 1 Normal | Normal+ | Normal+ | Tal |
Amn | 25 | Act 4 Normal | Nightmare+ | Normal | Amn |
“Lore” (Ort + Sol)
Helm, 2 Sockets, Level 27
Easy to afford in the Early Game, with +1 Skills Being especially useful, in addition to the Mana on kills.
+1 To All Skill Levels
+10 To Energy
+2 To Mana After Each Kill
Lightning Resist +30%
Damage Reduced By 7
+2 To Light Radius
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ort | 21 | Act 4 Normal | Nightmare+ | Normal | Ort |
Sol | 15 | Act 4 Normal | Nightmare+ | Nightmare | Sol |
“Duress” (Shael + Um + Thul)
Body Armor, 3 Sockets, Level 47
Good Resists, faster Hit Recovery, and some combat utility make this a great Shape Shift Druid word.
+40% Faster Hit Recovery
+10-20% Enhanced Damage (varies)
Adds 37-133 Cold Damage 2 sec. Duration (Normal)
15% Chance of Crushing Blow
33% Chance of Open Wounds
+150-200% Enhanced Defense (varies)
-20% Slower Stamina Drain
Cold Resist +45%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Shael | 29 | Act 4 Normal | Nightmare+ | Nightmare | Shael |
Um | 47 | Act 4 Nightmare | Hell | Nightmare+ | Um |
Thul | 23 | Act 4 Normal | Nightmare+ | Normal | Thul |
“Rain” (Ort + Mal + ith)
Body Armor, 3 Sockets, Level 49
Increase to Druid Skills and to Mana makes this an ideal caster Druid body armor. While there are solid alternatives, this is not a bad choice.
5% Chance To Cast Level 15 Cyclone Armor When Struck
5% Chance To Cast Level 15 Twister On Striking
+2 To Druid Skills
+100-150 To Mana (varies)
Lightning Resist +30%
Magic Damage Reduced By 7
15% Damage Taken Goes to Mana
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ort | 21 | Act 4 Normal | Nightmare+ | Normal | Ort |
Mal | 47 | Act 5 Nightmare | Hell | Hell | Mal |
Ith | 15 | Act 1 Normal | Normal+ | Normal | Ith |
“Heart of the Oak” (Ko + Vex + Pul + Thul)
Mace, 4 Sockets, Level 55
A huge boost to skills and cast rate, some mana buffs, and even some charged summons makes this Runeword, geared toward Druid.
+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ko | 39 | Act 2 Nightmare | Hell | Nightmare+ | Ko |
Vex | 55 | Act 1 Hell | – | – | Vex |
Pul | 45 | Act 4 Nightmare | Hell | Nightmare+ | Pul |
Thul | 23 | Act 4 Normal | Nightmare+ | Normal | Thul |
“Beast” (Ber + Tir + Um + Mal + Lum)
Axes/Hammers/Scepters, 5 Sockets, Level 63
Would you believe that the Beast Runeword is very, very good for Werewolf and Werebeat Druids? Because it really, really is.
+40% Increased Attack Speed
+240-270% Enhanced Damage (varies)
20% Chance of Crushing Blow
25% Chance of Open Wounds
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal
+25-40 To Strength (varies)
+10 To Energy
+2 To Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ber | 63 | Act 3 Hell | – | – | Ber |
Tir | 13 | Act 1 Normal | Normal+ | Normal | Tir |
Um | 47 | Act 4 Nightmare | Hell | Nightmare+ | Um |
Mal | 47 | Act 5 Nightmare | Hell | Hell | Mal |
Lum | 37 | Act 2 Nightmare | Hell | Nightmare+ | Lum |
“Breath of the Dying” (Vex + Hel + El + Eld + Zod + Eth)
Weapons, 6 Sockets, Level 69
Worth it for a Werewolf for the increased attack speed alone, the boosted damage, Poison Nova, Life/Manasteals, and Attribute boost all makes this top-level Runeword worth it.
50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
+200% Damage To Undead
-25% Target Defense
+50 To Attack Rating
+50 To Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit (varies)
Prevent Monster Heal
+30 To All Attributes
+1 To Light Radius
Requirements -20%