The fastest way to level a Sorceress is by using a Blizzard build, which will carry you all the way to endgame once you gain access to the Skill. This build is designed with progression in mind, to get your Sorceress up to level 75, where you can respec into an endgame build.
Leveling General Tips
- Before reaching level 26, your main source of damage will be Nova and Static Field. Once you reach that level however, you will primarily use Blizzard.
- You will also want to focus a bit on Meteor at higher levels, so you have something to deal with Cold Immune enemies.
- Try to get the Tal, Thul, Ort, and Amn Runes as soon as you can to make a Spirit Runeword.
Attribute Distribution
- Levels 2-10: Vitality
- Levels 11-13: Strength
- Levels 14-16: Vitality
- Levels 17-21: 22 points into Strength, and the rest in Vitality
- Level Vitality for the rest of the game, except for when you need Strength for gear.
- Ater you Respec, you should put enough points into Strength to equip your gear, then the rest will go into Vitality for the rest of the build, unless you need more Strength to use gear.
Skills
- Level 2-4: Charged Bolt
- Den of Evil: Charged Bolt
- Level 5: Save the Skill Point
- Level 6: Frost Nova + Static Field
- Level 7-9: Static Field
- Level 10: Telekinesis
- Level 11: Frozen Armor
- Level 12-17: Nova
- Radament: Save the Skill Point
- Level 18: Nova + Teleport
- Level 19-20: Nova
- Izual: Static Field
- Level 21-26: Nova
RESPEC LEVEL 26:
- Save 1 Skill Point
- 5x Static Field
- 1x Teleport
- 1x Frozen Armor
- 7x Ice Blast
- 9x Glacial Spike
- 3x Blizzard
- Level 27-29: Blizzard
- Level 30: Blizzard + Cold Mastery
- Level 31-35: Blizzard
- Radament: Cold Mastery
- Level 36-43: Blizzard
- Izual: Cold Mastery + Glacial Strike
- Level 44-50: Glacial Spike
- Level 51-56: Fire Mastery and the prerequisites for Meteor.
- Level 57-72: Meteor
- Radament and Izual: Meteor
- Level 73-75: Glacial Spike
Gear
Overall excellent. Helps with survivability, traversal, and cast rate. Cheap enough to make early, but can run through Hell Difficulty.
Body Armor
2 Sockets
Magic Damage Reduced By 3
+6 To Dexterity
+15 To Maximum Stamina
Poison Resist +30%
Regenerate Mana 15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery
Level 17
Normal
Nice movement buff. Ocher, Russet, or Sapphire variants will give Lightning, Fire, or Cold Resistances, respectively.
Boots
Magic
20% Faster Run/Walk
(Ocher) 20% Fire Resist
(Russet) 20% Lightning Resist
(Sapphire) 20% Cold Resist
Level 16-18
Normal
Can be purchased from Chasi, or can drop from monsters.
Increase in Cast Rate.
Wand
Magic
20% Cast Rate
50% Damage to Undead
Level 21
Normal
Can be purchased from Chasi, or can drop from monsters.
A great boost to Defense and Resistences.
Shield
3-Socket
+50% Enhanced Defense
Cold Resist +43%
Fire Resist +48%
Lightning Resist +48%
Poison Resist +48%
10% Damage Goes To Mana
Level 21
Normal
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ral | 19 | Act 3 Normal | Normal | Normal | Ral |
Ort | 21 | Act 3 Normal | Nightmare | Normal | Ort |
Tal | 17 | Act 3 Normal | Normal | Normal | Tal |
A faster cast rate lets you cast more spells. Simple as.
Ring
Magic
+10% Faster Cast Rate
Level 13
Normal
Can be dropped from monsters.
A faster cast rate lets you cast more spells. Simple as.
Amulet
Magic
+10% Faster Cast Rate
Level 3
Normal
Can be dropped from monsters.
Easy to afford in the Early Game, with +1 Skills Being especially useful, in addition to the Mana on kills.
Helm
2 Sockets
+1 To All Skill Levels
+10 To Energy
+2 To Mana After Each Kill
Lightning Resist +30%
Damage Reduced By 7
+2 To Light Radius
Level 27
Normal
Designed for Necromancers, this Body Armor can really keep a Necromancer alive (with boosted skills), if they prefer this to Stealth.
Body Armor
3 Sockets
15% Chance To Cast level 10 Bone Armor When Struck
15% Chance To Cast level 10 Bone Spear On Striking
+2 To Necromancer Skill Levels
+100-150 To Mana (varies)
All Resistances +30
Damage Reduced By 7
Level 47
Nightmare
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Sol | 15 | Act 4 Normal | Nightmare+ | Nightmare | Sol |
Um | 47 | Act 4 Nightmare | Hell | Nightmare+ | Um |
Um | 47 | Act 4 Nightmare | Hell | Nightmare+ | Um |
Overall excellent. Helps with survivability, traversal, and cast rate. Cheap enough to make early, but can run through Hell Difficulty.
Body Armor
2 Sockets
Magic Damage Reduced By 3
+6 To Dexterity
+15 To Maximum Stamina
Poison Resist +30%
Regenerate Mana 15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery
Level 17
Normal
An excellent weapon for Hammerdins, giving All Skills, Cast Rate, and Life per Hit.
Sword
4-Socket
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)
Level 25
Nightmare
A great boost to Defense and Resistences.
Shield
3-Socket
+50% Enhanced Defense
Cold Resist +43%
Fire Resist +48%
Lightning Resist +48%
Poison Resist +48%
10% Damage Goes To Mana
Level 21
Normal
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ral | 19 | Act 3 Normal | Normal | Normal | Ral |
Ort | 21 | Act 3 Normal | Nightmare | Normal | Ort |
Tal | 17 | Act 3 Normal | Normal | Normal | Tal |
A faster cast rate lets you cast more spells. Simple as.
Ring
Magic
+10% Faster Cast Rate
Level 13
Normal
Can be dropped from monsters.
A faster cast rate lets you cast more spells. Simple as.
Amulet
Magic
+10% Faster Cast Rate
Level 3
Normal
Can be dropped from monsters.
Easy to afford in the Early Game, with +1 Skills Being especially useful, in addition to the Mana on kills.
Helm
2 Sockets
+1 To All Skill Levels
+10 To Energy
+2 To Mana After Each Kill
Lightning Resist +30%
Damage Reduced By 7
+2 To Light Radius
Level 27
Normal
Designed for Necromancers, this Body Armor can really keep a Necromancer alive (with boosted skills), if they prefer this to Stealth.
Body Armor
3 Sockets
15% Chance To Cast level 10 Bone Armor When Struck
15% Chance To Cast level 10 Bone Spear On Striking
+2 To Necromancer Skill Levels
+100-150 To Mana (varies)
All Resistances +30
Damage Reduced By 7
Level 47
Nightmare
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Sol | 15 | Act 4 Normal | Nightmare+ | Nightmare | Sol |
Um | 47 | Act 4 Nightmare | Hell | Nightmare+ | Um |
Um | 47 | Act 4 Nightmare | Hell | Nightmare+ | Um |
Overall excellent. Helps with survivability, traversal, and cast rate. Cheap enough to make early, but can run through Hell Difficulty.
Body Armor
2 Sockets
Magic Damage Reduced By 3
+6 To Dexterity
+15 To Maximum Stamina
Poison Resist +30%
Regenerate Mana 15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery
Level 17
Normal
An excellent weapon for Hammerdins, giving All Skills, Cast Rate, and Life per Hit.
Sword
4-Socket
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)
Level 25
Nightmare
A great boost to Defense and Resistences.
Shield
3-Socket
+50% Enhanced Defense
Cold Resist +43%
Fire Resist +48%
Lightning Resist +48%
Poison Resist +48%
10% Damage Goes To Mana
Level 21
Normal
Rune Name | Level | Lowest Act | Countess | Hellforge | Recipe |
Ral | 19 | Act 3 Normal | Normal | Normal | Ral |
Ort | 21 | Act 3 Normal | Nightmare | Normal | Ort |
Tal | 17 | Act 3 Normal | Normal | Normal | Tal |
A faster cast rate lets you cast more spells. Simple as.
Ring
Magic
+10% Faster Cast Rate
Level 13
Normal
Can be dropped from monsters.
A faster cast rate lets you cast more spells. Simple as.
Amulet
Magic
+10% Faster Cast Rate
Level 3
Normal
Can be dropped from monsters.