This flexible Build is able to work well in any situation, rapidly shooting explosive arrows at enemies from a distance.
Skills
This Build mainly revolves around the use of Rapid Fire. When equipped with the Scoundrel’s Kiss, you will constantly bombard enemies with explosive arrows.
Additional Core Skills:
- Puncture – helps build Combo Points and Precision stacks quickly.
- Dash – gives you a great source of mobility.
- Caltops – helps you keep your distance from enemies, while inflicting them with Chill and Freeze.
- Cold Imbuement – used to buff Rapid Fire, allowing it to inflict Chill and Freeze while firing.
- Smoke Grenade – gives a boost in both damage and survivability.
Passives
The Key Passive for this Build is Precision, as it can give you a massive damage boost.
Additional Passives:
- Sturdy, Siphoning Strikes, Trick Attacks, and Second Wind will help your survivability.
- Weapon Mastery, Unstable Elixirs,Trick Attacks, Exploit, Malice, Frigid Finesse, and Alchemist’s Fortune will boost your damage.
- Innervation – will keep your Energy high.
Specialization
For this Build, you will want to use the Combo Points Specialization, so that you can boost the damage of Rapid Fire.
Paragon Boards
- Board 1 (Start):
- Use Canny Glyph
- Connect at the top end
- Board 2 (Exploit Weakness):
- Rotate three times
- Take Legendary Node
- Use Combat Glyph
- Connect at the left end (board 3) and the right end (board 4)
- Board 3 (Tricks of the Trade):
- Don’t rotate
- Take Legendary Node
- Use Control Glyph
- Connect at the bottom end (board 7)
- Board 4 (Cheap Shot):
- Rotate once
- Take Legendary Node
- Use Fluidity Glyph
- Connect at the top end (board 5) and the bottom end (board 6)
- Board 5 (Deadly Ambush):
- Rotate three times
- Take Legendary Node
- Use Ambush Glyph
- Board 6 (Cunning Stratagem):
- Rotate three times
- Take Legendary Node
- Board 7 (Eldritch Bounty):
- Rotate twice
- Take Legendary Node
Glyph Leveling Priorities
Level 15 | Level 21 |
---|---|
1. Combat | 1. Combat |
2. Control | 2. Control |
3. Canny | 3. Fluidity |
4. Fluidity | 4. Canny |
5. Ambush | 5. Devious |
Equipment
Scoundrel’s Kiss is a staple for this Build, as it make Rapid Fire deal area damage. Condemnation will increase the damage of Rapid Fire, while Cowl of the Nameless and Skyhunter will increase your overall damage.
On top of these pieces, you will want these Legendary Aspects:
- Umbrous – grants a chance to get free Dark Shroud casts, giving you a ‘7th’ Skill.
- Repeating – gives Rapid Fire a chance to ricochet to another target.
- Concussive Strikes, Frostbitten, Expectant, Coldclip, and Edgemaster will boost your damage.
You will want to use Emerald Gems on your weapons, Ruby Gems on your armor, and a mix of Gems for different Resistances on your jewelry.
Equipment Stat Priorities
Slot | Stat Priorities | Tempering |
---|---|---|
Melee | 1. Critical Strike Damage 2. Dexterity 3. Maximum Life 4. Vulnerable Damage | – Caltrops Duration – Critical Strike Damage |
Ranged | 1. Critical Strike Damage 2. Attack Speed 3. Chance for Marksman Projectiles to Cast Twice 3. Ranks to Stutter Step | |
Helm | 1. Crowd Control Duration 2. Ranks to Rapid Gambit 3. Ranks to Unstable Elixirs 4. Ranks to Trick Attacks | |
Chest Armor | 1. Ranks to Dark Shroud 2. Armor 3. Maximum Life 4. Dexterity | – Armor % – Chance to Freeze/Stun/Daze/Slow |
Gloves | 1. Ranks to Rapid Fire 2. Critical Strike Damage 3. Maximum Life 4. Dexterity | – Critical Strike Damage – Chance to Freeze/Stun/Daze/Slow |
Pants | 1. All Resistance 2. Maximum Life 3. Dexterity 4. Dodge Chance | – Ranks to Second Wind – Smoke Grenade Duration |
Boots | 1. Movement Speed 2. Maximum Life 3. Dodge Chance 4. Dexterity | – Movement Speed – Smoke Grenade Cooldown |
Amulet | 1. Ranks to Frigid Finesse 2. Ranks to Unstable Elixirs 3. Ranks to Weapon Mastery 4. Ranks to Malice 5. Dexterity 6. Ranks to Exploit 7. Maximum Life 8. Cooldown Reduction 9. Lucky Hit Chance | – Critical Strike Damage – Cold Imbuement Count |
Rings | 1. Critical Strike Damage 2. Attack Speed 3. Dexterity 4. Maximum Life | – Critical Strike Damage – Cold Imbuement Count |