A Build specializing in massive range and AoE potential. You will call down lightning on large groups of enemies, while having a small army to support you.
Skills
This Build mainly revolves around using Lightning Storm. This Skill can be charged to make a huge storm anywhere on the screen, so it can take out groups of enemies easily.
Additional Core Skills:
- Wolves, Ravens, Poison Creeper – all help a bit with damage and utility, but their main purpose is to boost the damage of Lightning Storm when combined with the Shepard and Stampede Aspects.
- Trample – your main source of Mobility and Unstoppable. Also an easy way to turn into a Werebear.
- Debilitating Roar – a great source of damage reduction, and another way to turn into a Werebear.
Passives
The Key Passive for this Build is Bestial Rampage, as it will give a consistent damage boost.
Additional Passives:
- Iron Fur, Ancestral Fortitude, Vigilance, Neurotoxin, Circle of Life, and Heightened Senses will increase your survivability.
- Wild Impulses, Predatory Instinct, Nature’s Reach, Clarity, Toxic Claws, Envenom, Defiance, and Quickshift will boost your damage.
- Heart of the Wild, Digitigrade Gait, and Neurotoxin will boost your Movement Speed.
Spirit Boons
You will want to bond with the Spirit Eagle, then take the following Boons:
- Wariness – to increase your Survivability against Elites.
- Iron Feather – gives you more Maximum Life.
- Avian Wrath – will further increase your damage.
- Bolster – to enhance Earthen Bulwark by giving it a Fortify effect.
- Masochistic – gives you a form of healing.
Paragon Boards
- Board 1 (Start):
- Use Exploit Glyph
- Connect at the top end
- Board 2 (Ancestral Guidance):
- Rotate once
- Take Legendary Node
- Use Keeper Glyph
- Connect at the top end
- Board 3 (Thunderstruck):
- Rotate once
- Take Legendary Node
- Use Territorial Glyph
- Connect at the right end
- Board 4 (Constricting Tendrils):
- Don’t rotate
- Don’t take Legendary Node
- Use Earth and Sky Glyph
- Connect at the bottom end
- Board 5 (Heightened Malice):
- Rotate twice
- Don’t take Legendary Node
- Use Electrocution Glyph
Glyph Leveling Priorities
Level 15 | Level 21 |
---|---|
1. Exploit | 1. Keeper |
2. Earth and Sky | 2. Earth and Sky |
3. Territorial | 3. Territorial |
4. Keeper | 4. Spirit |
5. Spirit | 5. Electrocution |
6. Electrocution | 6. Exploit |
Equipment
Unsung Ascetic’s Wraps will greatly increase the amount of times Lightning Storm strikes. Tempest Roar will make all of your Tempest Skills to also be Werewolf Skills, while Hunter’s Zenith will enhance both your Werewolf and Werebear forms. Wildheart Hunger will increase your overall damage.
On top of these pieces, you will want these Legendary Aspects:
- Shepherd – boosts the damage of Lightning Storm for each active Companion.
- Stampede – allows you to have additional Companions.
- Lightning Dancer will further boost your damage.
- Juggernaut and Vigorous give you a boost in survivability.
Equipment Stat Priorities
Slot | Stat Priorities | Tempering |
---|---|---|
Main Hand | 1. Spirit Cost Reduction 2. Willpower 3. Max Life 4. Critical Strike Damage | – Damage to Distant Enemies – Lucky Hit: Chance to Deal Elemental Damage (Lightning) |
Helm | 1. Damage While Shapeshifted 2. Critical Strike Damage 3. Poison Resistance 4. Maximum Spirit | |
Chest Armor | 1. Maximum Life 2. Willpower 3. Spirit per Second 4. Dodge Chance | – Maximum Life – Lucky Hit: Chance to Stun / Freeze / Immobilize |
Gloves | 1. Ranks to Lightning Storm 2. Critical Strike Chance 3. Ranks to Defiance 4. Lucky Hit Chance | |
Pants | 1. Single Elemental Resist (other than Poison) 2. Maximum Life 3. Willpower 4. Dodge Chance | – Maximum Life – Lucky Hit: Chance to Stun / Freeze / Immobilize |
Boots | 1. Movement Speed 2. Damage Reduction 3. Critical Strike Damage 4. Overpower Damage | |
Amulet | 1. Ranks to Envenom 2. Movement Speed 3, Critical Strike Chance 4. % Willpower | – Damage to Distant Enemies – Ranks to Digitigrade Gait > Movement Speed |
Rings | 1. Critical Strike Chance 2. Lucky Hit: Chance to Inflict Vulnerable 3. Willpower 4. Maximum Life 5. Critical Strike Damage | – Damage to Distant Enemies – Resource Generation |