This Build involves swiftly taking out enemies using high mobility. While it takes some practice to use and can be squishy, it can clear content faster than almost any other Build.
Skills
This Build mainly revolves around the use of Twisting Blade, particularly the second part of the attack where your weapons fly back to you. On their way back, they will deal high damage to any enemies on their way to you.
Additional Core Skills:
- Blade Shift – used to combo with Twisting Blades.
- Shadow Step – your main mobility Skill.
- Dash – another source of mobility.
- Poison Imbuement – the DoTs this apply will be a huge source of damage.
- Death Trap – used to group up enemies.
Passives
The Key Passive for this Build is Momentum, as it will give you a constant damage boost.
Additional Passives:
- Sturdy, Siphoning Strikes, and Aftermath will increase your survivability.
- Unstable Elixirs, Exploit, Malice, Deadly Venom, Alchemical Advantage, and Frigid Finesse will boost your damage.
- Innervation – will keep your Energy high.
Specialization
For this build, you will want to use the Combo Points Specialization, so that you can boost the damage of Twisting Blades.
Paragon Board
- Board 1 (Start):
- Use Tracker Glyph
- Connect at the Top End
- Board 2 (No Witnesses):
- Don’t rotate
- Take Legendary Node
- Use Efficacy Glyph
- Connect at the left end (board 3), the top end (board 4), and the right end (board 5)
- Board 3 (Tricks of the Trade):
- Rotate three times
- Don’t take Legendary Node
- Use Versatility Glyph
- Board 4 (Deadly Ambush):
- Rotate once
- Take Legendary Node
- Use Bane Glyph
- Board 5 (Cheap Shot):
- Rotate once
- Take Legendary Node
- Use Control Glyph
- Connect at the top end (board 6) and the bottom end (board 7)
- Board 6 (Eldritch Bounty):
- Don’t rotate
- Take Legendary Node
- Board 7 (Exploit Weakness):
- Don’t rotate
- Take Legendary Node
Glyph Leveling Priorities
Level 15 | Level 21 |
---|---|
1. Tracker | 1. Tracker |
2. Efficacy | 2. Control |
3. Versatility | 3. Bane |
4. Bane | 4. Efficacy |
5. Control | 5. Versatility |
Equipment
Beastfall Boots and Condemnation will both enhance the damage of Twisting Blades, while Fists of Fate will give you extra damage.
On top of these pieces, you will want these Legendary Aspects:
- Bladedancer – allows Twisting Blades to orbit around you after returning to you.
- Umbrous and Enshrouding will give you free Dark Shroud shadows.
- Bursting Venoms – greatly enhances your Poison Imbuement.
- Concussive Strikes, Warcaster, Retribution, and Corruption will boost your damage.
You will want to use Diamond Gems on your weapons, Ruby Gems on your armor, and a mix of Gems for different Resistances on your jewelry.
Equipment Stat Priorities
Slot | Stat Priorities | Tempering |
---|---|---|
Melee | 1. Dexterity 2. % Damage over Time 3. Maximum Life | – Lucky Hit Chance to Deal Poison Damage – Damage per Dark Shroud |
Ranged | 1. Resource Cost Reduction 2. Dexterity 3. Maximum Life | – Traps Arm Faster – Damage per Dark Shroud |
Helm | 1. Cooldown Reduction 2. Ranks to Poison Imbuement 3. Armor 4. Lucky Hit Chance 5. Dexterity | – Dodge Chance – Chance to Freeze/Stun/Daze |
Chest Armor | 1. Ranks to Dark Shroud 2. Maximum Life 3. Dexterity 4. Energy per Second | – Dodge Chance – Chance to Freeze/Stun/Daze |
Gloves | 1. Ranks to Twisting Blades 2. Critical Strike Chance 3. Lucky Hit Chance 4. Dexterity | – Trap Cooldown Reduction – Damage per Dark Shroud |
Pants | 1. Dexterity 2. Maximum Life 3. Dodge Chance 4. Armor | – Dodge Chance – Twisting Blades Return Faster |
Boots | 1. Movement Speed 2. Dexterity 3. Dodge Chance 4. Maximum Life 5. Energy per Second | – Movement Speed – Twisting Blades Return Faster |
Amulet | 1. Ranks to Exploit 2. Ranks to Frigid Finesse 3. Ranks to Alchemical Advantage 4. Ranks to Unstable Elixirs 5. Ranks to Deadly Venom 6. Ranks to Malice 7. Dexterity 8. Maximum Energy 9. Movement Speed 10. Lucky Hit Chance | – Trap Cooldown Reduction – Damage to Crowd Controlled Enemies |
Rings | 1. Attack Speed 2. Dexterity 3. Critical Strike Chance | – Poison Imbuement Count – Damage per Dark Shroud |