Introduced during the Vessel of Hatred expansion, the Spiritborn is a highly versatile Class. They have four Spirit Guardians they could call upon in battle, and each one gives them a different playstyle, from becoming more of a tank, to having a focus on inflicting DoTs on your enemies.
Resource | Vigor |
Equipable Weapons | Glaives, Quarterstaffs, and Polearms |
Unique Mechanic | Spirit Hall |
The primary resource for Spiritborn is Vigor. It is generated by using Basic attacks.
The Spiritborn’s Skills will deal either Physical, Lightning, Fire, or Poison damage. Each damage type is connected to one of the 4 Spirit Guardians, and will support a different playstyle.
Their unique mechanic is the Spirit Hall. This will allow them to choose a primary Spirit Guardian, which will modify all of their Skills, and a secondary Spirit Guardian to gain a passive effect.
Stat Effects
- Strength – Increases Armor and Critical Strike Chance
- Intelligence – Increases Resistance to All Elements and Resource Generation
- Willpower – Increases Healing Received and Overpower Damage
- Dexterity – Increases Skill Damage and Dodge Chance
Tips
- All of the Spiritborn’s Skills are tied to one of the Spirit Guardians. You can easily get Skills that work well together by choosing multiple Skills tied to the same Guardian.