Spirit Hall is the unique mechanic for Spiritborn in Diablo 4, which allows them to specialize their combat style based on one or two of your Spirit Guardians.
At level 15, you will unlock the quest ‘Spiritborn: Sacred Hunt’. Completing this will unlock the Spirit Hall feature.
Spirit Hall will allow the Spiritborn to choose one Spirit Guardian to be their Primary Spirit. This will give you an effect that will enhance or change your gameplay style, but will also give all of your Skills the tag of your chosen Guardian — for example, if you choose Gorilla, all of your Skills will be part of the Gorilla category.
At level 30, you will be able to choose a Secondary Spirit, giving you a permanent passive effect. You can either choose the same Guardian that is your Primary, or choose any of the other three.
Spirit Hall Effects
Guardian | Primary Spirit Effect | Secondary Spirit Effect |
---|---|---|
Centipede | Hitting an enemy with a Centipede Skill reduces their Damage by 2.5% and Slows them by 10% for 3 seconds, stacking up to a maximum of 8 times. All Skills are now also Centipede Skills. | Heal for 1% of your Maximum Life, for every Nearby enemy you’ve Poisoned in the last 3 seconds, up to 5%. |
Eagle | Casting an Eagle Skill grants 4 Storm Feathers Movement Speed bonus. When you fling up to 8 Storm Feathers for every remaining second, dealing 100% Lightning damage and making targets Vulnerable for 5 seconds. All Skills are now also Eagle Skills. | For every 4 meters you move, your Critical Strike Chance increases by 4%. This bonus is reset 2 seconds after you Critically Strike. |
Gorilla | Casting a Gorilla Skill deals 100% Thorns to enemies you hit and grants a Barrier for 10% of Maximum Life, up to 40%, for 3 seconds. All Skills are now also Gorilla Skills. | Maximum Resolve increased by 2. When you have at least 5 stacks of Resolve, you are Unstoppable. |
Jaguar | Every 4th time you deal direct damage to an enemy with a Jaguar Skill, unleash an additional strike dealing 100% of the damage of the 4 hits. All Skills are now also Jaguar Skills. | Maximum Ferocity is increased by 1. Gain 1 stack of Ferocity whenever you kill an enemy or damage a Boss. |