Also known as “zNecro Build” for “zero” damage
A highly flexible build that enhances the damage of others in your group, and keeps enemies from attacking.
Keep in mind that this build is only meant to be used in groups, as the Support Necromancer themself will do little to no damage.
Skills
This build mainly focuses around using Corpse Lance to spread and stack its debuff from the Brittle Touch Rune on enemies. The other major Skill is Land of the Dead, which you want to keep up as much as possible to freeze enemies, and spread Corpse Lance easier.
Aside from these two Skills, the other core Skills are:
- Devour – used to set off Corpse Lance and heal yourself. When Land of the Dead is up it can be spammed.
- Frailty – will instantly kill enemies at low health, and will help group them together for your damage dealers.
- Blood Rush – will grant some extra mobility.
- Command Skeletons – can be used to help reduce the cooldown of Land of the Dead.
- Death Nova – can be used to help reduce the cooldown of Land of the Dead and grant damage reduction.
Passives
- Life from Death – works well with Devour to give extra Health Globes.
- Eternal Torment – allows your curses to last forever.
- Final Service – provides a safety net from dying.
- Blood is Power – reduces your cooldowns to help keep Land of the Dead up.
- Rigor Mortis – can be used to give extra damage reduction for the group.
- Stand Alone – can be used for extra survivability (if not using Command Skeletons).
Equipment
You will need two pieces of the Pestilence Master’s Shroud set for this build, in order to let Devour trigger Corpse Lance. Leoric’s Crown (with a Flawless Royal Topaz), the Obsidian Ring of the Zodiac, and two pieces of the Captain Crimson’s Trimmings set will help keep the cooldown of Land of the Dead low. Strongarm Bracers and Brigg’s Wrath work together with Frailty to boost the damage of your group.
Equipment Stat Priorities
Slot | Stat Priorities |
---|---|
Weapon | 1. Cooldown Reduction 2. Attack Speed 3. Vitality 4. Intelligence 5. Socket (using Ramaladni’s Gift) |
Off-Hand | 1. Cooldown Reduction 2. Life % 3. Vitality 4. Intelligence |
Helm | 1. Socket (Flawless Royal Diamond) 2. Pickup Radius 3. Life % 4. Vitality 5. Intelligence |
Gloves | 1. Cooldown Reduction 2. Pickup Radius 3. Attack Speed 4. Vitality 5. Intelligence |
Shoulders | 1. Cooldown Reduction 2. Pickup Radius 3. Life % 4. Vitality 5. Intelligence 6. All Resistance |
Chest | 1. Pickup Radius 2. Sockets (3 Flawless Royal Diamonds) 3. Life % 4. Elite Damage Reduction 5. All Resistance 6. Vitality 7. Intelligence |
Pants | 1. Pickup Radius 2. Sockets (2 Flawless Royal Diamonds) 3. Vitality 4. All Resistance 5. Intelligence |
Boots | 1. Pickup Radius 2. All Resistance 3. Vitality 4. Intelligence 5. Armor |
Rings | 1. Socket 2. Cooldown Reduction 3. Attack Speed 4. Resource Cost Reduction |
Amulet | 1. Socket 2. Cooldown Reduction 3. Attack Speed 4. Life % 5. Vitality |
Bracers | 1. Pickup Radius 2. All Resistance 3. Vitality 4. Intelligence 5. Armor |
Belt | 1.Pickup Radius 2. Life % 3. All Resistance 4. Vitality 5. Intelligence |
Paragon Points
Core | Offensive | Defensive | Utility |
1. Movement Speed | 1. Cooldown Reduction | 1. All Resistance | 1. Pickup Radius |
2. Vitality | 2. Attack Speed | 2. Life % | 2. Life per Hit |
3. Intelligence | 3. Critical Hit Chance | 3. Armor | 3. Resource Cost Reduction |
4. Maximum Essence | 4. Critical Hit Damage | 4. Life Regeneration | 4. Area Damage |