Once you reach level 70 and have picked a Build for your Demon Hunter, you will want to start assembling an armor set and weapons that complement it. Keep in mind that class armor sets are designed to enhance one or more of your character’s Skills, so we left some recommendations in the Best Armor Sets section to assist you in making your choice.
The rest of the guide comes with the full list of Demon Hunter Armor Sets, their individual pieces, and their set bonuses.
Best Demon Hunter Armor Sets
Demon Hunter Armor Set List
Natalya’s Vengeance (7 Pieces)
- Natalya’s Sight (Helm)
- Natalya’s Embrace (Cloak)
- Natalya’s Bloody Footprints (Boots)
- Natalya’s Touch (Gloves)
- Natalya’s Slayer (Hand Crossbow)
- Natalya’s Leggings (Pants)
- Natalya’s Reflection (Ring)
- 2 set: Spike Trap deals 100% increased damage to enemies affected by Caltrops. Spike Trap now instantly refreshes charges on use, no longer cost resources, and each detonation restores 2 Discipline.
- 4 set: Spike Trap explosions will blast affected enemies towards the nearest set Caltrops. Laying a Spike Trap grants 75% damage reduction. The duration of this bonus is always equal to the number of already laid traps in seconds.
- 6 set: Spike Trap deals 10,000% increased damage, and each consecutive explosion from the detonated chain reaction will deal 25% more damage than the previous blast.
The Shadow’s Mantle (6 Pieces)
- The Shadow’s Mask (Helm)
- The Shadow’s Grasp (Gloves)
- The Shadow’s Heels (Boots)
- The Shadow’s Coil (Pants)
- The Shadow’s Bane (Chest Armor)
- The Shadow’s Burden (Shoulders)
- 2 set: While equipped with a melee weapon, the damage of your Bolas, Chakram, Fan of Knives, and Impale is increased by 6,000%.
- 4 set: Shadow Power gains the effect of every rune and lasts forever.
- 6 set: Impale deals an additional 75,000% weapon damage to the first enemy hit, and 25,000% to subsequent enemies.
Embodiment of the Marauder (6 Pieces)
- Marauder’s Visage (Helm)
- Marauder’s Treads (Boots)
- Marauder’s Spines (Shoulders)
- Marauder’s Encasement (Pants)
- Marauder’s Carapace (Chest Armor)
- Marauder’s Gloves (Gloves)
- 2 set: Companion calls all companions to your side.
- 4 set: Sentries cast Elemental Arrow, Chakram, Impale, Multishot, and Cluster Arrow when you do, as well as automatically cast your equipped Hatred spenders.
- 6 set: Your primary skills, Elemental Arrow, Chakram, Impale, Multishot, Cluster Arrow, Companions, Vengeance, and Sentries deal 12,000% increased damage for every active Sentry.
Unhallowed Essence (6 Pieces)
- Accursed Visage (Helm)
- Hell Walkers (Boots)
- Unholy Plates (Legs)
- Unsanctified Shoulders (Shoulders)
- Cage of the Hellborn (Cloak)
- Fiendish Grips (Gloves)
- 2 set: Your generators generate 2 additional Hatred and 1 Discipline.
- 4 set: Gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you.
- 6 set: Hatred generators, Vengeance attacks, and Multishot deal 1700% increased damage per point of discipline the Demon Hunter currently has.
Gears of Dreadlands (6 Pieces)
- Dystopian Goggles (Helm)
- Antique Vintage Boots (Boots)
- Cold Cathode Trousers (Legs)
- Galvanized Vest (Cloak)
- Mechanical Pauldrons (Shoulders)
- Gas Powered Automail Forearm (Gloves)
- 2 set: Gain 4 seconds of Momentum when attacking with a Primary skill, at a maximum duration of 20 seconds. Your Primary skills deal 10% increased damage per second of Momentum.
- 4 set: Strafing against enemies will automatically shoot your last used primary skill, and also give 60% damage reduction while strafing and for 5 seconds after. While Strafing, you gain 8% increased movement speed for each second of Momentum.
- 6 set: Your primary skills deal 15,000% increased damage.