A Build that focuses on placing a powerful DoT on enemies, and dealing massive damage with Fire. There are two major variations of this Build, depending on which Skill you want to focus on (between Explosive Blast and Spectral Blade).
Skills
Both varieties of this build will rely on the use of Disintegrate. While not the main damage dealer in of itself, this ability applies Ignite on enemies, which needs to be active for your main damage source. Then, your main source of damage can be either the Explosive Blast or Spectral Blade (note that the Spectral Blade build will also have Explosive Blast, but it won’t be your main source of damage).
The rest of your skills will vary depending on your primary damage dealer:
Both Builds
- Teleport – gives you mobility and damage reduction. Has almost no cooldown when you have high Combustion stacks.
- Frost Nova – will grant you an extra burst of damage.
- Magic Weapon – can be used to boost your damage and survivability.
Explosive Blast
- Familiar – can be used to further boost your damage.
- Diamond Skin – can be used to get extra survivability and for reducing the Arcane Power cost of your other Skills.
Spectral Blade
- Black Hole – can be used to pull enemies towards you and further boost your damage.
Passives
- Audacity – will increase damage dealt to enemies close to you.
- Elemental Exposure – will boost your damage when using elemental attacks.
- Galvanizing Ward – grants you a shield when you don’t take damage, giving you more survivability.
- Evocation – gives you cooldown reduction.
- Unwavering Will – can be used to give an extra boost to both offense and defense.
- Conflagration – can be used to increase your damage. It will be easy to apply and keep up with this build, since it’s based on Fire damage.
- Dominance, Unstable Anomaly, and Blur can be used to further boost survivability.
Equipment
The primary armor will be the Firebird’s Finery set. You will need five pieces of it for the full effect (if you Cube the Ring of Royal Grandeur). Orb of Infinite Depth is essential as well, to greatly boost your offense and defense. The Auguid’s Authority set will grant you more damage and survivability. The Captain Crimson’s Trimmings set will grant Cooldown Reduction and further boost your offense and defense. The Squirt’s Necklace will grant you even more damage. The rest of your equipment will depend on your primary damage dealer.
Explosive Blast
- Deathwish – will increase your damage while channeling Disintegrate.
- Mantle of Channeling – will further increase damage while casting Disintegrate.
- Convention of Elements – will grant extra damage.
- Obsidian Ring of the Zodiac – grants cooldown reduction.
Spectral Blade
- Fragment of Destiny – makes Spectral Blade faster and stronger.
- The Shame of Delsere – will make Spectral Blade even faster, and makes it grant Arcane Power.
- Focus and Restraint – will increase all damage.
Both variations of the build will generally use Bane of the Trapped and Bane of the Stricken as Legendary Gems, for extra damage. The Explosive Blast variant will use Taeguk for the third, to further boost damage. The Spectral Blade variant will use Gogok of Swiftness instead to get attack speed, cooldown reduction, and dodge.
Equipment Stat Priorities
Explosive Blast
Slot | Stat Priorities |
---|---|
Weapon | 1. Damage Range 2. Socket (using Ramaladni’s Gift) 3. Cooldown Reduction 4. Damage % 5. Elite Damage 6. Intelligence |
Off-Hand | 1. Arcane Power on Critical Hit 2. Critical Hit Chance 3. Intelligence 4. Cooldown Reduction 5. Elite Damage |
Helm | 1. Critical Hit Chance 2. Intelligence 3. Vitality 4. Socket (Flawless Royal Diamond) |
Gloves | 1. Critical Hit Chance 2. Critical Hit Damage 3. Cooldown Reduction 4. Intelligence |
Shoulders | 1. Cooldown Reduction 2. Intelligence 3. Vitality 4. Life % 5. Resource Cost Reduction |
Chest | 1. Sockets (3 Flawless Royal Topazes) 2. Intelligence 3. Vitality 4. Life % 5. Elite Damage Reduction 6. Armor |
Pants | 1. Sockets (2 Flawless Royal Topazes) 2. Intelligence 3. Vitality 4. Armor |
Boots | 1. Intelligence 2. Vitality 3. Armor 4. All Resistance |
Rings | 1. Socket 2. Critical Hit Chance 3. Critical Hit Damage 4. Damage Range 5. Cooldown Reduction 6. Intelligence |
Amulet | 1. Socket 2. Critical Hit Damage 3. Fire Damage 4. Critical Hit Chance 5. Cooldown Reduction 6. Intelligence |
Bracers | 1. Fire Damage 2. Critical Hit Chance 3. Intelligence 4. Life per Hit 5. Vitality |
Belt | 1. Intelligence 2. Vitality 3. Life % 4. Armor |
Spectral Blade
Slot | Stat Priorities |
---|---|
Weapon | 1. Damage Range 2. Socket (using Ramaladni’s Gift) 3. Attack Speed 4. Damage % 5. Elite Damage 6. Intelligence |
Off-Hand | 1. Critical Hit Chance 2. Elite Damage 3. Arcane Power on Critical Hit 4. Intelligence |
Helm | 1. Critical Hit Chance 2. Intelligence 3. Vitality 4. Socket (Flawless Royal Diamond) |
Gloves | 1. Attack Speed 2. Critical Hit Chance 3. Critical Hit Damage 4. Intelligence |
Shoulders | 1. Intelligence 2. Vitality 3. Life % 4. Cooldown Reduction |
Chest | 1. Sockets (3 Flawless Royal Topazes) 2. Intelligence 3. Vitality 4. Elite Damage Reduction 5. Armor |
Pants | 1. Sockets (2 Flawless Royal Topazes) 2. Intelligence 3. Vitality 4. Armor |
Boots | 1. Intelligence 2. Vitality 3. Armor 4. All Resistance |
Rings | 1. Socket 2. Attack Speed 3. Critical Hit Chance 4. Critical Hit Damage 5. Intelligence |
Amulet | 1. Socket 2. Critical Hit Damage 3. Fire Damage 4. Critical Hit Chance 5. Attack Speed 6. Intelligence |
Bracers | 1. Fire Damage 2. Critical Hit Chance 3. Intelligence 4. Vitality 5. Armor |
Belt | 1. Intelligence 2. Vitality 3. Life % 4. Armor |
Paragon Points
Explosive Blast
Core | Offensive | Defensive | Utility |
1. Movement Speed | 1. Cooldown Reduction | 1. Life % | 1. Resource Cost Reduction |
2. Maximum Arcane Power | 2. Critical Hit Damage | 2. Armor | 2. Life per Hit |
3. Intelligence | 3. Critical Hit Chance | 3. All Resistance | 3. Pickup Radius |
4. Vitality | 4. Attack Speed | 4. Life Regeneration | 4. Area Damage |
Spectral Blades
Core | Offensive | Defensive | Utility |
1. Movement Speed | 1. Attack Speed | 1. Armor | 1. Life per Hit |
2. Intelligence | 2. Critical Hit Damage | 2. Life % | 2. Resource Cost Reduction |
3. Vitality | 3. Critical Hit Chance | 3. All Resistance | 3. Pickup Radius |
4. Maximum Arcane Power | 4. Cooldown Reduction | 4. Life Regeneration | 4. Area Damage |
Resources & Links
- Explosive Blast
Maxroll
Firebird Explosive Blast Wizard Guide
Icy Veins
Wizard Explosive Blast Build with Firebird’s Finery
- Flame Blades